Limelight Powers Content Delivery for the Wii

As its Wii game console continues to grow in popularity, Nintendo is adding content delivery horsepower to ensure that your Wii news and weather updates aren’t delayed. Nintendo said today that it has begun using Limelight Networks (LLNW) to deliver interactive content for the Wii.

Limelight’s content delivery network (CDN) has caching capacity in more than 900 broadband and last-mile providers worldwide, which will help ensure rapid delivery  to Wii users around the world.

“We are pleased to be enabling a great user experience for the highly successful Wii console, and to be working with such a respected global gaming brand as Nintendo,” said Shinji Tsukamoto, vice president of Limelight. “Limelight Networks is now delivering content and providing services for all three major gaming platforms around the world.”

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About the Author

Rich Miller is the founder and editor at large of Data Center Knowledge, and has been reporting on the data center sector since 2000. He has tracked the growing impact of high-density computing on the power and cooling of data centers, and the resulting push for improved energy efficiency in these facilities.

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